<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="wordpress/2.0.4" -->
<rss version="2.0" 
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	>

<channel>
	<title>oomblog | Writings on Design and Interaction</title>
	<link>http://www.oombrella.com/oomblog</link>
	<description>Writings on Design and Interaction</description>
	<pubDate>Thu, 22 May 2008 04:18:02 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.0.4</generator>
	<language>en</language>
			<item>
		<title>Google Notebook vs Evernote</title>
		<link>http://www.oombrella.com/oomblog/2008/05/22/google-notebook-vs-evernote/</link>
		<comments>http://www.oombrella.com/oomblog/2008/05/22/google-notebook-vs-evernote/#comments</comments>
		<pubDate>Thu, 22 May 2008 04:15:13 +0000</pubDate>
		<dc:creator>Todd</dc:creator>
		
	<category>Usability</category>
	<category>Interface</category>
	<category>Review</category>
		<guid isPermaLink="false">http://www.oombrella.com/oomblog/2008/05/22/google-notebook-vs-evernote/</guid>
		<description><![CDATA[Both <a href="http://notebook.google.com">Google </a>and <a href="http://evernote.com">Evernote </a>offer an online tool for managing notes. This isn't a review of each product's capabilities, but an observation on their UIs.]]></description>
			<content:encoded><![CDATA[<p>Both <a href="http://notebook.google.com">Google </a>and <a href="http://evernote.com">Evernote </a>offer an online tool for managing notes. This isn&#8217;t a review of each product&#8217;s capabilities, but an observation on their UIs. Evernote commits way too much real estate to administrative UI debris. I get a full 10.5 lines of writable space on a 800px high display. The rest is taken up by browser chrome and the note&#8217;s title, date, attributes, action bar, source, and terms of conditions. </p>
<p>Compare the following pictures showing the vertical space of each. In each, the usable real estate is highlighted. Both show the most fully maximized view that each offers.</p>
<p><strong>Evernote:</strong><br />
<img id="image88" src="http://www.oombrella.com/oomblog/wp-content/uploads/2008/05/evernote.jpg" alt="evernote" /></p>
<p><strong>Google notebook:</strong><br />
<img id="image89" src="http://www.oombrella.com/oomblog/wp-content/uploads/2008/05/googlenotebook.jpg" alt="google notebook" /></p>
<p>But that&#8217;s an unfair comparison you might say&#8211;the Google notebook is clearly taller.As I mentioned earlier, I was giving each the benefit of the doubt, showing the largest online view possible. Google offers a breakout version that strips off the unnecessary chrome and actions, leaving more space devoted to supporting the core function&#8211;taking notes.
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.oombrella.com/oomblog/2008/05/22/google-notebook-vs-evernote/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Seen on the web: link dimensions as a function of popularity</title>
		<link>http://www.oombrella.com/oomblog/2008/05/20/seen-on-the-web-link-dimensions-as-a-function-of-popularity/</link>
		<comments>http://www.oombrella.com/oomblog/2008/05/20/seen-on-the-web-link-dimensions-as-a-function-of-popularity/#comments</comments>
		<pubDate>Tue, 20 May 2008 23:27:53 +0000</pubDate>
		<dc:creator>Todd</dc:creator>
		
	<category>User Experience</category>
	<category>Information Architecture</category>
	<category>Usability</category>
	<category>Interaction</category>
	<category>Interface</category>
		<guid isPermaLink="false">http://www.oombrella.com/oomblog/2008/05/20/seen-on-the-web-link-dimensions-as-a-function-of-popularity/</guid>
		<description><![CDATA[I just came across this on www.dusteddesign.com. In their tag navigation, the length of the link tag is proportional to the number of articles it contains. I can&#8217;t say this works, or that I&#8217;d employ it, but it&#8217;s interesting and I applaud their thinking.


]]></description>
			<content:encoded><![CDATA[<p>I just came across this on <a href="http://www.dusteddesign.com/">www.dusteddesign.com</a>. In their tag navigation, the length of the link tag is proportional to the number of articles it contains. I can&#8217;t say this works, or that I&#8217;d employ it, but it&#8217;s interesting and I applaud their thinking.</p>
<p><img src="http://www.oombrella.com/oomblog/wp-content/uploads/2008/05/semantic-representation-and-processing-blog-dusted-design-partners-limited.jpg" alt="tag navigation at dusted design dot com" />
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.oombrella.com/oomblog/2008/05/20/seen-on-the-web-link-dimensions-as-a-function-of-popularity/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Hire Your Users: a brainstorming tactic</title>
		<link>http://www.oombrella.com/oomblog/2008/04/04/hire-your-users-a-brainstorming-tactic/</link>
		<comments>http://www.oombrella.com/oomblog/2008/04/04/hire-your-users-a-brainstorming-tactic/#comments</comments>
		<pubDate>Fri, 04 Apr 2008 14:08:38 +0000</pubDate>
		<dc:creator>Todd</dc:creator>
		
	<category>User Experience</category>
	<category>methods</category>
		<guid isPermaLink="false">http://www.oombrella.com/oomblog/2008/04/04/hire-your-users-a-brainstorming-tactic/</guid>
		<description><![CDATA[As I was preparing for a brainstorming session, I started thinking about how to start discussion about a business' users without explicitly asking "who do you think your users are?" That approach seemed rife with canned answers; I was looking for something different.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.oombrella.com/oomblog/wp-content/uploads/2008/04/brain_090407.thumbnail.jpg" alt="human brain" class="postImg" />As I was preparing for a brainstorming session, I started thinking about how to start discussion about a business&#8217; users without explicitly asking &#8220;who do you think your users are?&#8221; That approach seemed rife with canned answers; I was looking for something different.</p>
<p>So, I put together a post called <a href="http://blog.capstrat.com/articles/hire-your-users-a-brainstorming-technique/" title="hire your users">&#8220;Hire Your Users: a brainstorming technique&#8221;</a> over on the<a href="http://blog.capstrat.com" title="capstrat blog"> Capstrat blog</a>. To whet your appetite, here&#8217;s a snippet:<br />
<blockquote>&#8220;Hire Your Users&#8221; is technique that would be applied in early discovery to start defining these boundaries. Using the metaphor of a hiring process, it helps design strategists and stakeholders collaborate on who the users are, in what order they should be considered, what they need to accomplish, and how they might do so.</p></blockquote>
<p>Go check it out, if you have a moment. I&#8217;d like to hear your thoughts about this too.
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.oombrella.com/oomblog/2008/04/04/hire-your-users-a-brainstorming-tactic/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Lazyweb Request: An RIA Wireframing Service</title>
		<link>http://www.oombrella.com/oomblog/2008/03/21/lazyweb-request-a-ria/</link>
		<comments>http://www.oombrella.com/oomblog/2008/03/21/lazyweb-request-a-ria/#comments</comments>
		<pubDate>Fri, 21 Mar 2008 04:08:07 +0000</pubDate>
		<dc:creator>Todd</dc:creator>
		
	<category>Interaction</category>
	<category>Development</category>
	<category>methods</category>
	<category>lazy web</category>
		<guid isPermaLink="false">http://www.oombrella.com/oomblog/2008/03/21/lazyweb-request-a-ria/</guid>
		<description><![CDATA[Something just struck me--something that I'd really like to have. Can someone create a RIA tool that allows me to quickly create a low-fidelity sketch of a site, along with a service that allows these to be published, annotated, and shared online? Off the cuff, my base requirements for this would be:]]></description>
			<content:encoded><![CDATA[<p>Something just struck me&#8211;something that I&#8217;d really like to have. Can someone create an <acronym title="Rich Internet Application">RIA</acronym> that allows me to quickly create a low-fidelity sketch of a site, along with a service that allows these to be published, annotated, and shared online? Off the cuff, my base requirements for this would be:</p>
<ul>
<li>Multiple pages, with the ability to onion-skin them.</li>
<li>Basic tools: shapes, lines, text. Of course, they need to remain editable constantly and, oh what the heck, allow me to push and pull them in front of one another.</li>
<li>Online publishing &#8212; something like &#8220;share this site&#8221;</li>
<li>Hyperlinks between pages</li>
<li>Multiple authors and reviewers</li>
<li>Secure login</li>
<li>Site tree navigator</li>
<li>Annotations, like callouts and speech bubbles</li>
<li>Collapsible notes pane</li>
</ul>
<p>Some <em>really</em> nice-to-have&#8217;s include:</p>
<ul>
<li>Multiple sites, with reusable components across them</li>
<li>Multiple master pages</li>
<li>A desktop client that can sync up to the site</li>
<li>Versioning</li>
<li>Export site to PDF</li>
</ul>
<p>Maybe there&#8217;s something already out there that does the task? <a href="http://www.adobe.com/products/creativesuite/versioncue/">Adobe Version Cue</a> has some collaboration tools that I haven&#8217;t yet explored. <a href="http://gliffy.com" title="Gliffy homepage">Gliffy</a> does some of this too. <a href="http://dub.washington.edu/denim/" title="Denim homepage">Denim</a> is close, but lacks a service to map up to.</p>
<p>Some of the tools that I think do a great job, and would serve as inspiration for this tool include:</p>
<ul>
<li><a href="http://plasq.com/skitch">Skitch</a>, because it seamlessly posts images to the web</li>
<li><a href="http://gliffy.com">Gliffy</a>, for its versioning, collaboration and nice drawing tools</li>
</ul>
<p>Finally, while I&#8217;m at it (and since there&#8217;s still lots of time before Christmas), I want a image thumbnail web service. Basically, I send it an image and tell it what size and type of thumbnails I want. Perhaps I even supply it with the crop coordinates. It sends me back a gzipped file with my images. Oh I can wish.</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.oombrella.com/oomblog/2008/03/21/lazyweb-request-a-ria/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Who would ever click this?</title>
		<link>http://www.oombrella.com/oomblog/2008/03/16/who-would-ever-click-this/</link>
		<comments>http://www.oombrella.com/oomblog/2008/03/16/who-would-ever-click-this/#comments</comments>
		<pubDate>Sun, 16 Mar 2008 04:11:52 +0000</pubDate>
		<dc:creator>Todd</dc:creator>
		
	<category>Design</category>
	<category>Review</category>
		<guid isPermaLink="false">http://www.oombrella.com/oomblog/2008/03/16/who-would-ever-click-this/</guid>
		<description><![CDATA[An ad for Wendy's Baconator radio station on Pandora.com. You know, 'cause all the kids are into subscribing to your hamburger ad radio grooves.]]></description>
			<content:encoded><![CDATA[<p><img id="image79" src="http://www.oombrella.com/oomblog/wp-content/uploads/2008/03/pandora-radio-listen-to-free-internet-radio-find-new-music.jpg" alt="Wendy's Ad on Pandora" /></p>
<p>Unfortunately, I can absolutely picture the conversation that led up to this boneheaded ad. But let&#8217;s think about it through the eyes of Average Joe, Pandora listener. For Joe to click this ad, he&#8217;s going to have to subconsciously or consciously answer the following questions:</p>
<ol>
<li>Do I have such brand affinity towards Wendy&#8217;s that I&#8217;m willing to adopt their music recommendations? Do they even play music in Wendy&#8217;s, by the way?</li>
<li>So, if I click this, what do I get? I see an exquisite Baconator. Where&#8217;s my 2 for 1 coupon to entice me to schlep down there for this tasty sandwich?</li>
<li>What kind of music are they going to play? I like Pandora because there aren&#8217;t ads in the music stream. Are they going to try and sell me on a burger while I&#8217;m rocking out? This sounds worse than <a href="http://sg.answers.yahoo.com/question/index?qid=20070211231156AASGSIZ&#038;show=7"> McDonald&#8217;s McBLT</a> record campaign</li>
<li>What&#8217;s the difference between the &#8220;Baconator Beatbox&#8221; and &#8220;Rock Waaay Better&#8221;? Should I choose one or the other? Are they exclusive? And, along that vector what will my friends think with Baconater Beatbox showing up in my radio listings?</li>
<li>Why are there asterisks? I don&#8217;t see any footnotes. Oh yeah, I get it now. The asterisks mean I qualify as a fool under Wendy&#8217;s Terms and Conditions if I click this ad.</li>
<li>And Baconator Beatbox. Really? That&#8217;s terrible. Not even a <del datetime="2008-03-16T03:50:15+00:00">10 year old</del> fossilized marketing executive would think that&#8217;s cool.</li>
</ol>
<p>This ad is simply a shame&#8211;and even more so because someone got paid a lot of money to make it.
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.oombrella.com/oomblog/2008/03/16/who-would-ever-click-this/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>UX and the Art of Espresso Making</title>
		<link>http://www.oombrella.com/oomblog/2008/03/09/ux-and-the-art-of-espresso-making/</link>
		<comments>http://www.oombrella.com/oomblog/2008/03/09/ux-and-the-art-of-espresso-making/#comments</comments>
		<pubDate>Sun, 09 Mar 2008 03:10:39 +0000</pubDate>
		<dc:creator>Todd</dc:creator>
		
	<category>User Experience</category>
	<category>Usability</category>
	<category>Interaction</category>
		<guid isPermaLink="false">http://www.oombrella.com/oomblog/2008/03/09/ux-and-the-art-of-espresso-making/</guid>
		<description><![CDATA[When people asked me what a "user experience" designer was, I usually gave them the following answer: "I try to make software easier to use." Simple and approachable, and without the arm-waving, chest-puffing that we <acronym title="user experience">UX</acronym>es use to justify what we do. After reevaluating that canned response, I realize I was wrong.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.oombrella.com/oomblog/wp-content/uploads/2008/03/180px-linea_doubleespresso.thumbnail.jpg" alt="espresso shot via wikipedia"  class="postImg" /> When people asked me what a &#8220;user experience&#8221; designer was, I usually gave them the following answer: &#8220;I try to make software easier to use.&#8221; Simple and approachable, and without the arm-waving, chest-puffing that we <acronym title="user experience designers">UXDs</acronym> use to justify what we do.</p>
<p>After reevaluating that canned response, I realize I was wrong.</p>
<p>As a <acronym title="user experience">UX</acronym> designer, what I&#8217;m really after is trying to make software more pleasurable, which is not the same as easier. Pleasure is larger than that, and includes wonder, exploration and serendipity. Sometimes, easier isn&#8217;t always better. </p>
<p>Case in point, I like espresso. Scratch that&#8211;I have a real problem with it, in the way that addictions can creep into and start to change a person&#8217;s life. I&#8217;ve invested in $200+ coffee grinders. I go out of my way to buy beans in small batches from people who roast it that day. I adapt my grind for humidity and time my doppios to hit the 25-27 second mark. I&#8217;ve measured my tamp pressure to 30lbs using a bathroom scale. I&#8217;ll probably start roasting at home unless someone stops this sordid affair.</p>
<p><em>For god&#8217;s sake, I&#8217;ve watched YouTube videos showing shots pulled through <a href="http://www.youtube.com/watch?v=Dk0XuBX-slY" title="youtube espresso shot video">naked, bottomless portafilters.</a> </em></p>
<p>Making espresso is not for the impatient or half-assed. If you want to make it yourself, you&#8217;ve got to fully commit. No espresso-head, I argue, would consider pulling a good shot an easy task. All the elements have to be in place. Anything awry&#8211;old beans, bad water, weak tamping, too fine or too coarse grind&#8211;can lead to swill. I know because I&#8217;ve choked it down, and still do so frequently. </p>
<p>But I&#8217;m learning.</p>
<p>I love the process simply because it is not easy. Actually, it&#8217;s the opposite. It&#8217;s a wonderful challenge, with a delicious reward. The learning curve is part of the fun, in a way that mastery of an art should be. If easy was what I was after, I&#8217;d head down to the local indie coffeehouse and plunk down my 2 bucks.<a href="#raleighespresso"><sup>1</sup></a> If I was conducting a usability test on the process, I&#8217;d have to conclude that it completely fails. But that disregards the other intangibles, such as the thrill of mastery.</p>
<p>So, to say that &#8220;user experience&#8221; is always about making things easier isn&#8217;t the whole story.  User efficiency is definitely a factor, but not singularly so. Delight and engagement&#8211;often the byproducts of ease of use&#8211;are higher objectives to work toward. It all depends upon the context; ease of use is simply one factor to consider.</p>
<p><a name="raleighespresso"><sup>1</sup></a> <small>This is hypothetical. I haven&#8217;t found a place nearby that does a decent job of espresso. I won&#8217;t name names, but let&#8217;s just say that I&#8217;m underwhelmed with what I&#8217;ve received at the <acronym title="Inside the Beltline">ITB</acronym> Raleigh coffeehouses.</small>
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.oombrella.com/oomblog/2008/03/09/ux-and-the-art-of-espresso-making/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Does somebody have a towel? My face just melted over my keyboard.</title>
		<link>http://www.oombrella.com/oomblog/2008/03/09/does-somebody-have-a-towel-my-face-just-melted-over-my-keyboard/</link>
		<comments>http://www.oombrella.com/oomblog/2008/03/09/does-somebody-have-a-towel-my-face-just-melted-over-my-keyboard/#comments</comments>
		<pubDate>Sun, 09 Mar 2008 01:37:37 +0000</pubDate>
		<dc:creator>Todd</dc:creator>
		
	<category>Interaction</category>
	<category>Interface</category>
		<guid isPermaLink="false">http://www.oombrella.com/oomblog/2008/03/09/does-somebody-have-a-towel-my-face-just-melted-over-my-keyboard/</guid>
		<description><![CDATA[PicLens, a Firefox plugin, just reaffirmed how much I love the web.]]></description>
			<content:encoded><![CDATA[<p>This is undeniably cool. Via <a href="http://www.nytimes.com/2008/03/09/business/09stream.html" title="piclens on nytimes.com">NYTimes.com</a>, I learned about a new plugin for firefox called <a href="https://addons.mozilla.org/en-US/firefox/addon/5579" title="piclens firefox extension">PicLens</a>. It allows you to browse images as a 3D wall. Words really can&#8217;t describe how it works. Watch the video below for a demo.</p>
<p><object width="425" height="355"><br />
<param name="movie" value="http://www.youtube.com/v/FjetHe-DTVs"></param>
<param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/FjetHe-DTVs" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.oombrella.com/oomblog/2008/03/09/does-somebody-have-a-towel-my-face-just-melted-over-my-keyboard/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Pidgin: wireframes for designers and developers</title>
		<link>http://www.oombrella.com/oomblog/2008/03/07/pidgin-wireframes-for-designers-and-developers/</link>
		<comments>http://www.oombrella.com/oomblog/2008/03/07/pidgin-wireframes-for-designers-and-developers/#comments</comments>
		<pubDate>Fri, 07 Mar 2008 03:51:10 +0000</pubDate>
		<dc:creator>Todd</dc:creator>
		
	<category>Design</category>
	<category>User Experience</category>
	<category>Usability</category>
	<category>Interaction</category>
	<category>Interface</category>
	<category>Development</category>
	<category>methods</category>
		<guid isPermaLink="false">http://www.oombrella.com/oomblog/2008/03/07/pidgin-wireframes-for-designers-and-developers/</guid>
		<description><![CDATA[A few days ago, I wrote a <a href="http://blog.capstrat.com/articles/where-the-wireframes-are-or-arent/">post</a> on the<a href="http://blog.capstrat.com/"> Capstrat blog</a> about this idea I've been working out. It's called Pidgin, which is a diagramming tool to accomplish two goals in tandem. One, Pidgin is aimed at providing definition to what a UI needs to encompass. Second,...]]></description>
			<content:encoded><![CDATA[<p>A few days ago, I wrote a <a href="http://blog.capstrat.com/articles/where-the-wireframes-are-or-arent/">post</a> on the<a href="http://blog.capstrat.com/"> Capstrat blog</a> about this idea I&#8217;ve been working out. It&#8217;s called Pidgin, which is a diagramming tool to accomplish two goals in tandem. One, Pidgin is aimed at providing definition to what a UI needs to encompass. Second&#8211;but in unison&#8211;it needs to be less prescriptive of the visual design. So basically, it&#8217;s trying to situate itself in the pre-design phase, when requirements are solid but the design is still fluffy and unbounded. Check it out <a href="http://blog.capstrat.com/articles/where-the-wireframes-are-or-arent/">here</a>. Manners dictate that I don&#8217;t cross post.
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.oombrella.com/oomblog/2008/03/07/pidgin-wireframes-for-designers-and-developers/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>The Stage: a shared, persistent space for persona development</title>
		<link>http://www.oombrella.com/oomblog/2008/03/01/the-stage-a-shared-persistent-space-for-persona-development/</link>
		<comments>http://www.oombrella.com/oomblog/2008/03/01/the-stage-a-shared-persistent-space-for-persona-development/#comments</comments>
		<pubDate>Sat, 01 Mar 2008 16:53:22 +0000</pubDate>
		<dc:creator>Todd</dc:creator>
		
	<category>Design</category>
	<category>User Experience</category>
	<category>Interaction</category>
	<category>Interface</category>
	<category>Development</category>
	<category>methods</category>
		<guid isPermaLink="false">http://www.oombrella.com/oomblog/2008/03/01/the-stage-a-shared-persistent-space-for-persona-development/</guid>
		<description><![CDATA[At work, we're always looking for ways to better bring personas to the creatives and the developers. One idea that we've been tossing around is a physical moodboard for personas. I'm calling this the Stage. ]]></description>
			<content:encoded><![CDATA[<p>At work, we&#8217;re always looking for ways to better bring personas to the creatives and the developers. One idea that we&#8217;ve been tossing around is a physical moodboard for personas. I&#8217;m calling this the Stage. </p>
<h3>The Stage</h3>
<p>The stage is a lo-fi, physical space where personas are built and refined. It is designed to evolve and to be a work in progress. Implemented, it resembles a mood board for personas. </p>
<h4>Why are we doing this?</h4>
<p>Carrying a deep respect for the user throughout a project’s development is critical to user experience design. Knowing who we are designing for is the responsibility of all project members. Much of the information known about the users is contained within the minds of the UX designers. The product&#8211; formal persona documents&#8211; often do not communicate the research and insights that underpin them. Often, they lack the vivacity needed for others to empathize with the users they represent. Further, they don’t easily engage other parties in the research and design process.</p>
<p>Much of the information that describes the user is secondary to the persona. Quotes, thoughts, misgivings, apprehensions help develop the persona but can be overly summarized to make a tight, succinct document.  </p>
<p>Additionally, personas don’t easily invite serendipity and evolution. Research doesn’t stop once a persona document is delivered. As time progresses, inevitably designers better understand users’ behaviors and desires. The Stage invites these small bits of information in an unstructured way. It encourages discussion, change and evolution. Viewers are able to respond to these artifacts and discuss the inferences and conclusions that are drawn.</p>
<p>As a physical space, the Stage asserts itself and demands attention. Permanence and visibility are key to its success. It needs to occupy a space that receives constant foot traffic and where close inspection is encouraged. As a dedicated space, it invites asynchronous interaction where people can respond to it on their own time. </p>
<h4>What does it need?</h4>
<p>The Stage requires simple ingredients. Foremost is a space to place the material. It should be waist to chest high and (for us) at least 4’ x 4’.  The surface should be a surface that can be written on: butcher paper, a whiteboard or similar.  Nearby should be a steady supply of post it notes, markers and tape. Materials added to the Stage include screenshots, pictures, quotes, brief bios, research findings and diagrams. </p>
<p>A visitor should be able to glance at it and assemble an idea of the persona without reading a lengthy document. People may feel free to add and remove items from a persona as they see fit. Questions may be added to the board for other designers to react to. Generally, the Stage should resemble a work in progress; it should not appear overly structured or precious. Staying orderly and presentable can discourage others from adding their own input.</p>
<p>The Stage is not a replacement for personas. It exists as a shared sketchbook, the results of which are formalized into the persona documents. During the development cycle, it is a continual reference point for all members of the project team. For people outside the project—clients, visitors, for example—the Stage is a demonstration of user-centered design. It indicates how we involve the user in our approach and serves as a discussion point to further evangelize the need for understanding the user. Succinctly, the Stage helps make the research process more transparent.</p>
<h4>Etymology</h4>
<p>The name “stage” was borne of two ideas that are relevant to the concept. From theater, the stage connotes a place where characters are presented to an audience. The Stage can also be defined as an intermediate place where concepts are still being explored and refined. Both invoke the spirit and goals of the Stage.</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.oombrella.com/oomblog/2008/03/01/the-stage-a-shared-persistent-space-for-persona-development/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Dog-Eared Links for February 29th</title>
		<link>http://www.oombrella.com/oomblog/2008/03/01/dog-eared-links-for-february-29th/</link>
		<comments>http://www.oombrella.com/oomblog/2008/03/01/dog-eared-links-for-february-29th/#comments</comments>
		<pubDate>Sat, 01 Mar 2008 16:38:28 +0000</pubDate>
		<dc:creator>Todd</dc:creator>
		
	<category>Linkroll</category>
		<guid isPermaLink="false">http://www.oombrella.com/oomblog/2008/03/01/dog-eared-links-for-february-29th/</guid>
		<description><![CDATA[Links for today, lovingly scoured from the walls of the Tubes.]]></description>
			<content:encoded><![CDATA[<p>Below are the links for today, lovingly scoured from the walls of the Tubes. See all links posted to this blog at <a href="http://del.icio.us/todd_moy/oomblog" title="my posts tagged as oomblog">Del.icio.us</a></p>
<ul>
<li><a href="http://blogs.open.ac.uk/Maths/ajh59/012936.html">MyMaps GeoBlogger - Blogging From Google Maps</a> - How to blog right from google maps.</li>
<li><a href="http://dev.wp-plugins.org/wiki/Travelog">Travelog - WordPress Plugin Repository </a> - Travelog adds a geographic dimension to WordPress by helping you keep track of the places you&#8217;ve been. You can create trips, add locations to posts (&#8221;posted from&#8230;&#8221;) and easily create embedded GoogleMaps of any places/trips in your Travelog.</li>
<li><a href="http://support.microsoft.com/default.aspx?scid=kb%3Ben-us%3B212251">How to insert sample text into a document in Word</a> - entering =rand() into a new word document will insert &#8220;The quick brown fox&#8230;&#8221; text</li>
</ul>
]]></content:encoded>
			<wfw:commentRSS>http://www.oombrella.com/oomblog/2008/03/01/dog-eared-links-for-february-29th/feed/</wfw:commentRSS>
		</item>
	</channel>
</rss>
